\Games\ contains your game save file (Game0.old is backup) *non-critical - delete this if you wish to refresh your in-game Sporepedia. Pollination.package contains all creature, vehicle, and building cards (png) in your Sporepedia *CRITICAL - needed for your saved games to have proper creatures. Planets.package contains a png of every planet you visited *non-critical - the game will easily regenerate all the 3D models from the png's GraphicsCache.package is the cache of 3D models of all creations *CRITICAL - do not delete when refreshing regen or the game will screw up. Mac: Username > Library > Preferences > SPORE Preferences > p_drive > User > Application Data > SPOREĮditorSaves.package is the index of all that's in your My Creations and Everything of Sporepedia They can be found in following directories: Note, some of those are critical and will mess up your game if deleted or renamed. Many issues and glitches can be solved by deleting or transfering. It also explains what the files in the folders do. This guide will show you what folders you need to backup should you need to backup some files regularly, or you are simply transferring saves. Decided to assemble the information here for easy reading. Then start a new game (starting at the creature stage) and then you can select that creature to use (as long as you have all of its parts).I took this information from this site here, since i think its useful and ive seen some people have asked about this a lot. You can use downloaded creatures in the creature stage if you press ctrl shift c and then type in "evoadvantage" (no quotations) in the box that appears (press ctrl shift c again to close the box). You can use these creations in the game as long as you have that creature's parts. (With the Grox): Edit the ear to save (With another creatures): Edit it, then save.When you go into the Creature Creator, drop it into the Creator.png files afterwards, as they are no longer necessary (Optional) You may wish to paint or edit it first, and you may wish to delete the.png files will replace the creature you saw in the editor previously Finish dragging them onto the creature in the creator.As soon as it hovers over the Spore button, Spore will maximise and reload.Drag them into Spore by dragging them into the Spore button on the task bar.Select one of the creatures you want to edit.For Macs, press command then the return button. For Linux, wait for somebody else who knows how. On Windows, this can be done with the Windows key between Ctrl and Alt on the keyboard, or by pressing Alt Tab.
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